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Pulso Nocturno

2014 - Re conceptualizing the character designs from a game we came out with in 2014's Global game Jam. These are some style maps I was working on to guide the interns at Ennui Studio so that they could create more characters and assets based on this style guide.

Maricela ugarte pena designs1

First sketches to define the new style for this game.

Maricela ugarte pena character sketches

Evolution of the Character's face & Shape

Maricela ugarte pena mainchara

Final Character Design of the Protagonist

Maricela ugarte pena shadow

Shadow man Mislead was a concept based on "scares" inside the game that would trick the character into seeing a creature but it was actually just the shadow of an object.

Maricela ugarte pena shadow2

Shadow Man Concept Art

Maricela ugarte pena dog

Hell Dog Entrance Concept art

Maricela ugarte pena furniture shapes

Furniture modification to adapt to the game's nerve-wrecking style.

Maricela ugarte pena creature shapes

How objects could be inspiration for new creature shadows.

Maricela ugarte pena shape3d

An idea of would the 3d modelling should be used to create the shadow sprites.